Computer Science

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Apollo Guidance Computer Simulation Final project for Computer Architecture. Simulated key functionality of the AGC in Verilog. December 17, 2008 Computer Architecture 
The Game of Life and Life as a Computer I describe Conway's Game of Life and its interesting patterns. I discuss its potential use as a computer and potential patterns that function as basic logic gates (AND, OR, NOT). November 8, 2008 Computational Modeling 
1D Cellular Automata and Randomness I study pseudo random number generators and analyze claims that some cellular automata can be PRNGs November 1, 2008 Computational Modeling 
Critical Connectivity in Erdos-Renyi Random Graphs I discuss a model for random graphs and derive a closed-form expression for the critical value of edge probability in the Erdos-Renyi random graph model that marks a turning point in connectivity. October 15, 2008 Computational Modeling 
Introduction to Graph Theory I offer a basic introduction to the fundamentals of graph theory, including regular graphs, random graphs, and connectivity. The development of concepts is paralleled by discussion of programming graphs in Python. October 1, 2008 Computational Modeling 
Nash Equilibria in Network Formation Games I spent the summer investigating a neat theoretical problem at the intersection of game theory and graph theory. You can read all about it here. September 1, 2008 RIPS REU at UCLA 
Natural Language Search On Facebook A plain English search engine for Facebook. A plain English search engine for Facebook. Example: "Find my friends who enjoy baseball and soccer but not rugby."  May 1, 2007 Artificial Intelligence 
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